Monday, September 29, 2008
Wednesday, September 10, 2008
More Connotative Images
The story has taken a turn! Before the flower dies a lonely death, it is seperated from its family, and can only view them from a distance. These new connotative images depict the point of view of the flower, as it is ripped from its home, and can only stare from a distance at where it longs to be. Oh the heartache!
Monday, September 8, 2008
Tuesday, September 2, 2008
Monday, August 4, 2008
articles week 6
Sunday, July 27, 2008
A huge development industry measures progress in terms of economic growth and increased consumption. This industry often assumes without question that urbanization and transport intensity are signs of progress. But, as another example, the author describes a hotel project lead by Giorgi Armani that would displace 500,000 fisherman natives."millions of people are expelled to the margins of fruitful existence in the name of someone else's progress."
The author states that designing a poster about an issue, or launching a media campaign about it, is not the same as helping real people, in real places, change a material aspect of their everyday reality. The follow through, the distribution of a a product meant to help, along with training and maintenance are even more important.
The author reinforces that we can learn from those in poverty stricken areas, and the best solution is to combine aspects from both sides.
What change are designers making?
Does reading on the Internet promote or hinder literacy?
Sunday, July 20, 2008
articles week 4
a look at 5,000 years of chairs in a 5 minute video. Images that may be considered imperfect, but are still enjoyable.
Seth Godin's blog
review of the pixar movie Wall -E. says that it is not your normal Pixar movie - it has little dialogue, no bad guy, and no violence. He states that is not 90 minutes of commerce but a good movie, that will make a lot of money anyways. "Marketing isn't always about pandering to the masses and shooting for the quick payoff. Often, the best marketing doesn't feel like marketing at all."
The Design Blog.org - by Asmita
A cardboard house designed to be used after natural emergencies, such as the earthquake in China. It comes in two boxes, that weigh 41 kg, and can last up to 6 months and can fit 5 people.
The Design Sponge
A surge protector that shows that even technology can be pretty.
ColourLovers - by evad
The color palettes from this post are inspired by classic video games for Atari. "While technology may have limited the color palettes of some of the first, and most popular, video games, their colors are no less influential on modern game design and culture as a whole, and an important part to any design is its packaging." The author states that usually the packaging was misleading, and the games weren't nearly as colorful.
